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#include "fixed_point.h"
#include <cstdlib>
#include <cstdio>
fp_t fp_t::operator+(const fp_t& other) const {
return {(std::int32_t)((std::uint32_t)raw + (std::uint32_t)other.raw)};
}
fp_t fp_t::operator-(const fp_t& other) const {
return {(std::int32_t)((std::uint32_t)raw - (std::uint32_t)other.raw)};
}
fp_t fp_t::operator*(const fp_t& other) const {
std::int32_t result;
std::int64_t temp;
temp = (std::int64_t)raw * (std::int64_t)other.raw;
temp += fp_t::K;
result = (std::int32_t)(temp >> fp_t::Q);
return {result};
}
fp_t fp_t::operator/(const fp_t& other) const {
if (other.raw == 0) {
std::fprintf(stderr, "fp_t: division by zero\n");
std::abort();
}
std::int64_t temp = (std::int64_t)raw << fp_t::Q;
if ((temp >= 0 && other.raw >= 0) || (temp < 0 && other.raw < 0)) {
temp += (other.raw / 2);
} else {
temp -= (other.raw / 2);
}
return {(std::int32_t)(temp / other.raw)};
}
bool fp_t::operator==(const fp_t& other) const {
return raw == other.raw;
}
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